Giuseppe Gatta (nextvolume)'s Web Space
Just a simple index page...

A.K.A tails92
Click here to browse the site like before (only dirs and stuff)
My hacks
Notice: source code is not available for a thing if not specified.

News

February 25th, 2010
Long time no update. Even if this page was not updated during all this time, some parts of the site have still been mantained (like the Vodafone Station page, EasyPC page, etc)
You can find some of my hacks by clicking the My hacks link above.
No new ROM hacks? I'm into that much less than I was. And some people do not deserve it and, you bet, they are even unofficially-officially affiliated with the parent company which makes the game.
If you happen to have one of those $100 notebooks, you found a VIA VT8500 chip inside it and you want to run Linux on it, check out this page of mine.

July 2nd, 2009
Released mkpsxiso, it converts an ISO image to a BIN/CUE usable and bootable on a Sony PlayStation console
This program wasn't originally created by me, but I re-translated it to C from Java.
I could not find the version on which the Java version was based at all.

May 18th, 2009
Released my modified version of ZBlast, which contains an Allegro version as well, among
other things.

May 13th, 2009
New versions of SCDPlay and Retrun-Sonic.
Retrun-Sonic now runs well also on Big Endian machines.

April 9th, 2009
Uploaded my guide to run Linux programs on the Vodafone Station and my program to play
Sonic CD video files which I made thanks to help from TmEE, you can get it below.

January 12th, 2009
(Late) Happy New Year. Akiretris for PSX is now mirrored on this site
I left Akira Software in October so I figured it would be good to do.
And I got broadband back on the 31th.

December 14th, 2008
s3tv can now be downloaded below. It is a real mode DOS program to control the output features of the
S3 Virge GX2, which I found in an old computer which I bought for few money around a week ago.
How to use the card's bios functions is documented in hwdocs.txt which you can find in the archive of the
program, thanks to what I reverse-engineered from S3's original utility

Older news

Programs
gfxbasic - My own basic derived from Adam Dunkels' very small ubasic interpreter.
    Who thought it could be modified to handle graphics? :p
    Source code available
musextr - Extract midi files from KNP/TGF/MMF files
    A bit buggy but it really works
    Source code available
tgfpass  -  See passwords and frame names in KNP/TGF/MMF files
    Likely the first program of this kind
    Source code available
retrun-sonic - Extractor/creator of Retro-Sonic datafiles
    Source code available
SPASSE - Sonic Pocket Adventure Save State Editor
    Source code available
s3tv - S3 Virge GX2 Output Feature Controller
    Source code available
scdplay - Sonic CD STM Video Player
    Source code available
mkpsxiso - Converts an ISO image to a bin/cue which can be ran and booted on PlayStations
    Source code available

Libraries
alvga - Svgalib to Allegro wrapper
    Wraps svgalib functions to Allegro ones and can help porting.
     It's very incomplete and buggy and I might want to rewrite it someday.

Games
Well about games, I've at times taken part of others' projects (mostly Akira Software people) and some myself with my brother.
Sonic Action - done with Sik,DW and Chaos_the_Hedgehog
    Your standard sonic fangame except it's written in C++ and in Allegro
    Runs on Windows, Linux, *BSD, HP-UX and Mac OS X
    Source code available
Goober Adventure - with Akira Software
    A game where you play as Goober trying to rescue your girlfriend from the evil Oober
    This was never released in complete form, but only as an un-officially official public beta.
    For MS Windows systems. Source code available.
    Get the sources here.
    This is not the source code for the latest version but for the last version which I worked on.
    The beta for Win32 that is downloadable is newer than version the sources are for.
    I never got the sources for the latest version.
Akiretris - with Akira Software
    A "Tetris"-clone programmed made by Akira Software.
    It's mostly mine, I found most of the backgrounds and music on the net, and I programmed it.
    The other members only did the logo and blocksets, that's why it might make a comeback
    under another name some day.
    A PlayStation and a (incomplete) Megadrive version is available.
    Source code is available for the Megadrive version.
    PSX sources might come in the future when I fix the mess they are.
"The Wario Games" - with my brother
    These games were made to against a forum I and my brother disliked much
    A description would be too long to even fit in here.
    They're in Italian (WBB has a text mode option to display in English)
    SSBD is now available, too, but really buggy as it was done by my brother
    who doesn't actually know about programming much
Sonic 1 PSX
    My barely started and discontinued Sonic 1 port to the PS1.
    READ THE README.
    Sources available on request.
ZBlast nv
   ZBlast is a vector graphics space shoot 'em up.
   This is my modified version of Russell Marks' ZBlast game which has an Allegro port
   and can be ran on Windows as well.
   Sources available (GPL licensed).
   
Misc stuff 
Some little progs compiled for Visopsys (outdated)
GXemul compiled for Win32/Cygwin (outdated)
FMBochs (FM-Town emulator - pretty rare on the 'net nowadays)
Full Blade SDK for PlayStation
gmid2mod - MIDI to XM converter
Xhedgehog - a rare early Sonic fangame for X11
XGCC toolchain for Sega Megadrive
NFS clients for BeOS